Fix Animation Conflicts When Using Multiple Animation Packs
Identify Which Pack to Modify
When two animation packs try to animate the same Pokémon, they conflict and cause errors or unpredictable behavior. You'll need to remove animations from one pack to resolve this.
Decide which pack you want to keep animations from. If you're using Cobble Motion alongside another animation pack, choose the one with animations you prefer for each creature.
Remove Conflicting Animations
1. Open the file for the pack you want to *disable* animations from
2. Navigate to the Animations, Models, and Posers folders inside
3. Find the specific Pokémon folders that conflict (for example, if both packs animate Eevee, Lucario, or Gengar)
4. Delete only those creature folders from the pack you're modifying
5. Keep all other creatures intact
6. Save the modified pack file
Reinstall Both Packs
Place both the modified pack and the unmodified pack into your resource packs folder and your world's data packs folder. The creatures you deleted from one pack will now only use animations from the other, eliminating conflicts while preserving animations for all other Pokémon.