C.M.A Immersive Vehicles IV MTS Citizens Military Aviation Trasport Pack Mod FAQ
10 questions players actually ask, answered.
How do I get my first vehicle?
Vehicles spawn naturally in the world or can be obtained through creative mode. Once you find one, approach it and look for interaction prompts to enter and claim it as yours.
Why won't my vehicle start?
Most vehicles require fuel before they'll start—check your fuel tank and refuel if empty. Some vehicles also need to be properly entered and have their engine activated through the controls.
What's the difference between civilian and military vehicles?
Civilian vehicles like cars and buses are designed for transport and speed, while military vehicles like tanks and APCs have armor, weapons systems, and heavier firepower for combat scenarios.
How do I aim and fire weapons on a tank or helicopter?
Enter the vehicle and look for weapon controls in your HUD—typically you'll use designated keys to aim the turret or gun and another key to fire. Different vehicles have different control schemes, so check the controls menu.
Can I use handheld firearms while driving?
No, you must exit your vehicle to use handheld weapons like rifles and RPGs. Exit the vehicle, equip your weapon, and aim using the mod's aiming mechanics.
Do helicopters and planes handle differently?
Yes—helicopters are slower and more maneuverable with vertical takeoff, while fixed-wing aircraft need runway space and are faster once airborne. Each has unique controls for pitch, roll, and altitude.
What fuel types do different vehicles use?
Most vehicles use standard fuel, but check each vehicle's fuel tank to confirm what it accepts. Some specialized military equipment may have different fuel requirements.
Why are my vehicles disappearing or despawning?
Vehicles may despawn if they're too far from you or if chunks unload. Keep vehicles within loaded chunks and consider parking them in a safe base area to prevent loss.
Does this mod work with other vehicle mods?
This mod is built on Immersive Vehicles, so it's designed to work alongside that base mod. Compatibility with other vehicle mods depends on whether they conflict with the same systems—test in a separate world if unsure.
Are there any performance tips for running lots of vehicles?
Limit the number of active vehicles in your world at once, avoid spawning many vehicles in the same area, and consider disabling particle effects or lowering render distance if you experience lag.