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Render and Identify Player Positions Through Terrain

Enabling X-Ray Rendering

Go to the Render category and activate the X-ray or terrain transparency module. This lets you see through stone, dirt, and other solid blocks to spot players hiding underground.

Viewing Hitboxes and Entities

Enable hitbox rendering to see player outlines even when they're behind walls or underground. Entity rendering shows the location of all mobs and players in loaded chunks, displayed as colored markers or outlines.

Tracking Pearl Trajectories

When enemies throw ender pearls, the trajectory renderer shows their flight path through solid terrain. This reveals escape routes and landing positions, letting you predict where they'll appear.

Identifying Holes and Weak Points

The hole detection module highlights exposed blocks in terrain—caves, tunnels, and artificial gaps. These often lead to bases or indicate mining activity.

Practical Application

Use X-ray rendering during base raids to locate players before they see you. Combine it with trajectory rendering to intercept fleeing enemies. Adjust render distance and transparency settings for clarity without overwhelming your screen. Be aware that rendering too many entities simultaneously can impact performance.