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City World Re Forged Mod FAQ

10 questions players actually ask, answered.

How do I start a new City World?
Click Create New World, go to the World tab, and select CityWorld as your world type. You can click Customize to choose a city style like Modern or Apocalypse before generating the world.
Can I find specific landmarks like castles or radio towers?
Use the command /cityfind to locate rare landmarks across your map, then use /cwlocate to set a waypoint marker on the structure you found.
Where do I find villagers to trade with?
Villagers work in city shops throughout your world, stationed at matching job workstations like kitchens, offices, and retail counters. Use /cityfind lot to locate specific building types with traders.
What's underground in City World?
Below the cities you'll find deep mine networks, wet sewers, monster spawners, and integrated cave biomes like lush caves and dripstone caves. Vanilla structures like strongholds and ancient cities also spawn to keep normal progression intact.
How do I see street names and district layouts?
Use /cityinfo to see details and street names for your current location, or use /cityfind street to find the nearest named road. If you have JourneyMap installed, city plans automatically share with it to show district colors and street names on unexplored ground.
Can I use my own building designs in city generation?
Yes, the mod supports custom schematics so you can drop your own building files into city generation to mix with procedurally generated structures.
Do furniture mods work with City World buildings?
The mod automatically upgrades room furniture when popular furniture mods are installed, so your favorite decorative mods will enhance the interiors of generated buildings.
Will City World affect my ability to find strongholds and progress normally?
No, vanilla structures like strongholds and ancient cities spawn normally alongside city generation, so your standard progression remains intact.
How much storage does City World use on my client?
Use /citymap keep to control how many city plan chunks your client stores locally, letting you manage memory usage based on your system.
What happens if I explore far from the starting city?
City World generates endless procedural cities across your world, so you'll encounter new named streets, districts, landmarks, and underground networks as you travel further.