Hide players, caves and private areas on your BlueMap
Control player markers
Open plugin.conf in config/bluemap. Here you can:
- Turn live player markers on or off entirely.
- Hide players in certain game modes, such as spectator.
- Hide players who are invisible or vanished.
Save, then run /bluemap reload. Players can also hide themselves from the map with BlueMap's player-visibility command if you allow it, so check the in-game command list for your setup.
Limit what gets rendered
Each map has its own file in config/bluemap/maps. Open the one you want to change.
1. Set the minimum and maximum X and Z values (min-x, max-x, min-z, max-z) to render only a region and keep bases outside it off the map.
2. Use the min-y and max-y values to cut off the world vertically.
3. To stop caves from showing as dark holes, lower or raise the cave removal setting (remove-caves-below-y) so that underground areas are not rendered.
Save the file and run /bluemap reload. Because this changes how tiles are drawn, run /bluemap purge <map> and let it re-render so the old, unrestricted tiles are replaced.