Blockstream Sculptor Wiki › Guides › Export Multiple Blocks with Biome Colors Intact
Export Multiple Blocks with Biome Colors Intact
Select Your Blocks
Gather the blocks you want to export in one location or in your inventory. Include blocks that use biome tinting—grass blocks, leaves, water, and foliage will retain their regional color variations.
Configure Export Settings
Open Blockstream Sculptor and access the batch or multi-block export mode. Ensure:
- Biome Tinting is enabled (this is usually on by default).
- Texture Atlas is set to a size that can accommodate all unique textures from your selection without loss of detail.
- Export Thread Count is adjusted for your system's performance.
Execute Export
Select all target blocks and initiate the export. The mod processes each block's textures and applies biome-specific colors—grass will be green, leaves will match their biome, water will reflect regional tints.
Import to Blender
Import the resulting glTF file into Blender. All blocks will appear with their biome colors pre-applied, ready for scene composition or rendering without additional color correction.