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Blockstream Sculptor Wiki › Guides › Export Multiple Blocks with Biome Colors Intact

Export Multiple Blocks with Biome Colors Intact

Select Your Blocks

Gather the blocks you want to export in one location or in your inventory. Include blocks that use biome tinting—grass blocks, leaves, water, and foliage will retain their regional color variations.

Configure Export Settings

Open Blockstream Sculptor and access the batch or multi-block export mode. Ensure:

  • Biome Tinting is enabled (this is usually on by default).
  • Texture Atlas is set to a size that can accommodate all unique textures from your selection without loss of detail.
  • Export Thread Count is adjusted for your system's performance.

Execute Export

Select all target blocks and initiate the export. The mod processes each block's textures and applies biome-specific colors—grass will be green, leaves will match their biome, water will reflect regional tints.

Import to Blender

Import the resulting glTF file into Blender. All blocks will appear with their biome colors pre-applied, ready for scene composition or rendering without additional color correction.