Block Blocker Mod Wiki › FAQ
Block Blocker Mod FAQ
10 questions players actually ask, answered.
Where do I configure which blocks are blocked?
Open the mod folder, navigate to config, and edit the blockblocker-common.toml file. This is where you specify which blocks cannot be placed or broken.
How do I stop players from breaking a specific block?
Add the block's ID to the unbreakable blocks list in blockblocker-common.toml, then save and reload the server. Players will no longer be able to break that block.
Can I prevent players from placing certain blocks?
Yes, add the block's ID to the unplaceable blocks list in blockblocker-common.toml. The mod will prevent placement of those blocks server-wide.
Do I need to restart the server after editing the config?
Yes, you'll need to restart or reload the server for changes to blockblocker-common.toml to take effect.
Can I have different block rules for different worlds?
The mod applies rules server-wide by default, but you can create separate configurations for different worlds by managing multiple config files or using world-specific folders if your server setup supports it.
What happens if I block a block that's part of a structure?
Players won't be able to break or place that block anywhere on the server, so plan carefully to avoid blocking blocks needed for normal gameplay or building.
Does this mod affect creative mode players?
Block Blocker Mod typically applies its restrictions to all players; check your config file for any creative mode exemption options if available.
Will this mod cause lag or performance issues?
No, the mod is designed to be efficient and won't overload your server, even with many blocked blocks configured.
How do I know if a block is actually being protected?
Test it in-game by attempting to break or place the block; if nothing happens, the protection is working. If it's not working, verify the block ID in your config is spelled correctly and the server has been restarted.
Can I block blocks only in certain regions or claim areas?
Block Blocker Mod applies rules server-wide; for region-specific protection, you may need to combine it with a claims or protection plugin that works alongside the mod.