How to Make Laggy Players Stand Out with Auto Ping Colors
Enabling Automatic Coloring
To spot high-latency players instantly, open betterpingdisplay.json and set autoColorPingText to true. With this on, the mod assigns a color to each ping number based on that player's latency — good connections get one color and poor connections get another, so a red or warning-colored number jumps out of the list. Save the file and restart Minecraft for it to apply.
Reading the Colors at a Glance
Once enabled, you no longer need to read every number. When you open the player list, scan for the colors that indicate trouble; those players are the ones likely to be rubber-banding or timing out. This is especially useful on servers with many players, where checking each value individually is slow. Because the coloring is driven by live latency, it updates as connections change, so a player who recovers will shift back toward the healthy color. If you prefer a single consistent color instead, turn autoColorPingText off and set pingTextColor manually. All of this is client-side, so it changes only your own view of the list and never affects how the server or other players see pings.