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Auto Reconnect Reforged Mod FAQ

10 questions players actually ask, answered.

How do I turn on auto reconnect?
Auto reconnect is enabled by default when you install the mod. If it's not working, check your config file to ensure the feature is set to active, and verify you're playing on a server (not single-player).
Can I change how many times it tries to reconnect?
Yes, you can edit the config file to set the maximum number of reconnection attempts. The default is 4 attempts, but you can increase or decrease this value based on your preference.
What's the difference between a crash and a timeout?
A timeout is a normal disconnection (server went down, network hiccup), and auto reconnect will trigger. A crash is when your client closes unexpectedly, and the mod cannot reconnect because the game isn't running.
How do I stop it from reconnecting when I quit on purpose?
The mod detects intentional disconnects (when you click 'Disconnect' in the menu) and won't trigger reconnection. Only unexpected disconnections—like server crashes or network errors—activate auto reconnect.
Can I run a command automatically when I rejoin?
Yes, you can configure the mod to execute specific commands or send messages upon successful reconnection through the config file. This is useful for re-joining teams, enabling mods, or sending status messages.
Why isn't it reconnecting even though I got disconnected?
Check that the mod is enabled in your config, that you're on a server (not single-player), and that the server is actually back online. If the server stays down after all reconnection attempts, the mod will stop trying.
Does this work with servers that require authentication or passwords?
Yes, the mod reconnects to the same server you were on, so authentication details are handled the same way as a manual rejoin. You won't need to re-enter passwords or tokens.
Will this mod cause lag or performance issues?
No, auto reconnect runs in the background and only activates when a disconnection occurs. It has minimal impact on performance during normal gameplay.
Can I set different reconnection times for different servers?
The mod uses global reconnection intervals set in the config file, so all servers use the same timing. You cannot currently create per-server reconnection profiles.
What happens if the server is permanently down?
The mod will attempt to reconnect at each configured interval until it exhausts all attempts, then stop. After that, you'll need to manually reconnect or restart the mod to try again.