Aurelia Shaders Wiki › FAQ
Aurelia Shaders FAQ
10 questions players actually ask, answered.
How do I enable Aurelia Shaders after installing it?
Open your shader settings menu in-game (usually accessed through Video Settings > Shaders), then browse to your shader pack folder and select Aurelia Shaders from the list. The shaders will apply immediately once selected.
Why do my shadows look too hard or blocky?
Open the shader options menu (usually by clicking a settings button near the shader name) and look for shadow softness or PCSS settings, then increase the softness value to make shadows spread and blend more naturally across surfaces.
Can I use Aurelia Shaders with mods that add new blocks?
Yes, Aurelia works with most block-adding mods, though custom blocks may not glow or receive biome-specific lighting until the shader is updated to recognize them.
My FPS dropped a lot after installing this shader. What should I do?
Try lowering volumetric cloud quality, reducing shadow distance, or disabling global illumination in the shader options menu; if performance is still poor, lower your render distance or switch to a simpler shader.
Do the glowing ores work in all dimensions?
Ore glow works best in the Overworld and Deep Dark biomes where the shader recognizes ore blocks; the Nether and End may have reduced or different glow effects depending on their lighting conditions.
Why does my world look washed out or too bright?
Check the shader options for exposure or brightness sliders and adjust them down, or verify that your biome fog colors haven't been set to extremely light values in the customization menu.
Can I use Aurelia Shaders on OptiFine and Iris interchangeably?
Yes, Aurelia is compatible with both loaders, though you may need to adjust settings slightly between them as they handle shader code differently.
How do I make caves brighter without losing the atmospheric feel?
Increase the global illumination strength in shader options to bounce more light into dark areas, or boost the ore glow intensity so ores naturally illuminate their surroundings.
Why do different biomes look the same despite the shader?
Open the biome lighting customization menu and verify that biome-specific fog and lighting adjustments are enabled; if they're turned off, the shader will use default lighting across all biomes.
Does Aurelia Shaders affect my game's save file or world data?
No, shaders are purely visual and don't modify your world or save file; you can remove the shader anytime and your world will load normally with vanilla visuals.