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Arda Regions Mod FAQ

10 questions players actually ask, answered.

How do I start creating zones after installing the mod?
Use the mod's zone creation tool (usually accessed via command or in-game menu) to enter drawing mode, then click points on your map to define the boundaries of your zone. Once you've closed the shape, give it a name and save it.
Can I make zones inside other zones?
Yes, you can set up parent-child relationships between zones so that smaller areas (like a shop) belong to larger ones (like a town). This keeps your region hierarchy organized and lets players see both the specific location and the broader area they're in.
What happens if a player explores the whole map and wants to start over?
Server owners can reset individual player exploration progress or clear it for everyone using the mod's reset tools, which will make all zones appear as undiscovered again the next time players enter them.
Do I need BlueMap to use this mod?
No, BlueMap is optional—the mod works fine on its own. However, integrating BlueMap lets you display live terrain from your actual server on the region screen instead of using a static image.
Can I use my own custom map image instead of BlueMap?
Yes, you can upload a custom image overlay to display on the region screen, which is useful if you prefer a hand-drawn or stylized map over live terrain.
What does the discovery popup look like when a player enters a new zone?
A large text notification appears on the player's screen showing the zone name when they cross into an area for the first time. The exact appearance depends on your mod configuration.
Does the mod show my current location all the time?
Yes, the current zone name is displayed in the top left corner of the screen so players always know where they are as they move around the map.
Can other mods or plugins interact with this mod?
The mod exposes an API that allows other mods to read and respond to zone data and player exploration events, enabling custom integrations.
Will this mod cause lag on my server?
The mod is designed to be lightweight, but performance depends on how many zones you create and how complex their shapes are; start with a reasonable number and monitor server performance.
Can I edit a zone after I've already created it?
Yes, you can re-enter the zone drawing tool to modify the boundaries, name, or parent zone of existing zones without losing player discovery data.