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A Breach Happened Data Pack FAQ

10 questions players actually ask, answered.

How do I start the mod after installing it?
Run /function abh:settings to open the settings menu and configure world griefing, then press G in-game to view the quick action guide. After that, explore the Overworld normally—the entities and anomalies will begin appearing as you play.
What does the White Figure do and how do I survive it?
The White Figure stalks you across biomes and flies directly at you when you look at it. Avoid making direct eye contact, stay in well-lit areas, and use the atmospheric audio cues to sense when it's nearby so you can change direction.
Why did the Black Figure stop my music and kill me?
The Black Figure appears during nighttime and silences all music as a warning signal before attacking. Stay indoors or in bright areas at night, and listen for the sudden silence as your cue to take shelter immediately.
How do I deal with the Red Figure in caves?
The Red Figure spawns in tight underground tunnels and digs toward you while making breaking sounds. When you hear digging noises underground, move away from the sound and avoid narrow passages; consider caving during daytime or with companions.
Can I turn off the scary world griefing if it's ruining my builds?
Yes—run /function abh:settings and toggle world griefing off before you start playing. This disables random terrain holes and out-of-place redstone torches while keeping the entities and story intact.
What are the new dimensions and how do I unlock them?
Interacting with the three stalker entities through their branching quest lines unlocks access to eerie new dimensions like The Void. These dimensions offer useful shortcuts and perks but come with severe hazards, so prepare before entering.
What's the error passcode command for?
The command /trigger test_button set 303 is used to submit error passcodes during specific quest events that occur in certain dimensions. You'll be prompted when this is needed as part of the story progression.
Why should I keep game music enabled?
The mod uses custom atmospheric music and sound cues to signal when entities are nearby—sudden silence or specific audio tracks warn you of danger. Disabling music removes these critical audio warnings and makes encounters much more unpredictable.
Do my dialogue choices actually matter in the story?
Yes—the branching story mode means your dialogue choices affect how the world behaves and change your survival mechanics as you progress. Different choices lead to different entity interactions and quest outcomes.
What causes random jump scares like sleeping scares and dark cave encounters?
These are intentional random events built into the mod to create psychological horror moments—you might get scared while sleeping or encounter jarring events in dark caves. They're part of the atmospheric design, but you can reduce world griefing in settings if they're too intense.