Fix Biomes Spawning in Wrong Sizes
Understanding Biome Size Issues
When using world generation mods like TerraBlender or custom biome packs, biomes sometimes fragment into tiny disconnected patches instead of forming cohesive regions. This breaks immersion and makes exploration frustrating. WorldWeaver automatically corrects this during world generation.
How WorldWeaver Fixes This
The mod intercepts biome placement data and ensures custom biomes respect their intended scale. You don't need to configure anything—simply having WorldWeaver installed alongside your biome mods enables this fix.
Verifying the Fix Works
1. Create a new world with your biome mods enabled
2. Travel to custom biome areas (use /locate biome if available)
3. Observe whether biomes form large, connected regions rather than scattered tiles
4. Check that biome transitions feel natural and gradual
If biomes still fragment after creating a fresh world, ensure WorldWeaver loads before your biome mods in your mod list. The mod works silently in the background—you won't see status messages, but properly-sized biomes are the result.