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Veyluma Novamist Shaders Wiki › Guides › Adjust Water Clarity and Depth Perception

Adjust Water Clarity and Depth Perception

Understanding Water Rendering

Veyluma NovaMist Shaders renders water with realistic depth and surface detail. If the water appearance doesn't match your preference, you can fine-tune how it looks through shader settings.

Accessing Water Settings

Open the Iris shader options menu (usually by pressing a hotkey in-game, commonly O or through Video Settings). Look for water-related parameters such as:

  • Water Fog Distance: Controls how far you can see through water. Increase this value to see deeper into water bodies, or decrease it for a more opaque, mysterious appearance.
  • Water Surface Reflections: Toggle or adjust the intensity of reflections on the water surface.
  • Caustic Effects: These underwater light patterns can be intensified or reduced depending on your preference.

Testing Your Changes

After adjusting settings, visit a body of water—ocean, river, or lake—to observe the changes in real-time. The matte aesthetic of the shader means water will still maintain a realistic, non-glossy look even with adjustments. If performance drops, reduce water quality settings slightly.