Prevent Friendly Fire and Improve Combat Safety
How Allied Projectiles Work
This mod prevents your hired units from being hit by projectiles fired by you or other friendly units. Arrows, spears, and other ranged attacks pass harmlessly through allies, eliminating accidental damage during battles.
Benefits in Group Combat
When fighting alongside multiple hired units, you can freely use ranged weapons without worrying about hitting your own troops. This is especially valuable in tight spaces like castle corridors or during siege battles where units cluster together.
Ranged Unit Behavior
Your hired units can now use thrown items like plates, spears, and termites in ranged combat. They'll automatically engage enemies at distance without friendly fire concerns, making them more effective in coordinated attacks.
Health Bar Display
During battles, clean health bars and mob stat information display on your screen. This lets you monitor your units' condition at a glance and decide when to retreat or heal, improving tactical awareness in combat situations.