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Ukulib Wiki › Guides › How to Open and Use a Ukulib Config Screen In-Game

How to Open and Use a Ukulib Config Screen In-Game

Finding the Screen

Ukulib itself is a library, so it does not add gameplay content. Its config screens appear through the mods that depend on it. The most reliable entry point is the mod list: open it from the main menu or pause menu, find the mod whose options you want to change, and look for a config button. Mods built on Ukulib expose their settings this way, and the screen you get is the widget-based layout Ukulib generates.

Navigating the Widgets

Inside the screen you will see rows of controls. Toggles are on/off switches, sliders drag left and right within a fixed range, and cycle buttons step through a list of choices when clicked. Some screens split options into tabs or categories along the top or side — click those to switch sections. Hovering a control usually shows a tooltip explaining what it does, which is worth reading before you change anything.

Saving and Reverting

Make your changes, then use the save/confirm button to write them. If you use cancel or close the screen without confirming, Ukulib discards the edits and restores the previous values, so you can experiment safely. After saving, some options apply immediately while others need a game restart — if a change seems to do nothing, restart and check again before assuming it failed.