Treasure Bags Mod Wiki › Guides › Obtaining Bags
Obtaining Bags
Since bags are not obtainable by default, they must be added to loot tables. This can be done by modifying existing vanilla loot tables or using the mod's built-in entity groups.
Entity Groups
Treasure Bags provides specialized loot tables that allow you to add drops to broad categories of mobs without editing every individual entity file. These are located at data/treasurebags/loot_tables/entity_group/.
| Group ID | Target Entities |
|---|---|
hostile |
All monsters (Zombies, Skeletons, Creepers, etc.) |
peaceful |
Passive animals (Cows, Sheep, Pigs, etc.) |
boss |
Boss mobs (Ender Dragon, Wither, etc.) |
player |
Dropped when a player is killed. |
Starting Inventory
The mod includes a special loot table: treasurebags:starting_inventory. This table is rolled exactly once when a player first joins a world. By default, it contains a single bag of type treasurebags:spawn. Modpack creators can edit this table to provide custom starter kits or multiple bags to new players.