Thermal Foundation Mod Wiki › Guides › Thermal Foundation Mobs
Thermal Foundation Mobs
Thermal Foundation adds three unique elemental mobs, often referred to as the "Thermal Elementals." These mobs are counterparts to the vanilla Blaze and inhabit specific biomes.
Blizz
- Spawn: Cold and snowy biomes (Tundra, Snowy Plains, Glaciers).
- Health: 20 (x10 hearts)
- Behavior: Hostile. Hovers and shoots "Blizz Bolts" that deal damage and apply the Chilled effect (Slowness and reduced attack damage).
- Drops: Snowballs (0-3), Blizz Rod (0-1), Blizz Cube (rare).
Blitz
- Spawn: Sandy or windy biomes (Deserts, Savannas, Plains).
- Health: 20 (x10 hearts)
- Behavior: Hostile. Flies and shoots "Blitz Bolts" that deal damage and apply the Shocked effect (reduced attack speed and movement speed).
- Drops: Niter (0-1), Blitz Rod (0-1), Blitz Moat (rare).
Basalz
- Spawn: Mountainous or rocky biomes (Peaks, Caves, Badlands).
- Health: 20 (x10 hearts)
- Behavior: Hostile. Hovers and shoots "Basalz Bolts" that deal damage and apply the Sundered effect (increases damage taken by the player).
- Drops: Pulverized Obsidian (0-1), Basalz Rod (0-1), Basalz Shard (rare).
| Mob | Biome | Effect | Primary Drop |
|---|---|---|---|
| Blizz | Snowy/Cold | Chilled (Slowness) | Blizz Rod |
| Blitz | Desert/Plains | Shocked (Weakness) | Blitz Rod |
| Basalz | Mountains | Sundered (Armor Pen) | Basalz Rod |