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Spring Shaders Chun Shaders Wiki › Guides › Enhance Colors in Specific Biomes

Enhance Colors in Specific Biomes

Understand Biome Lighting

Spring Chun Shaders applies its soft, warm color palette globally, but biome-specific lighting can be further refined. Different biomes—like cherry blossom forests, mangrove swamps, and crimson forests—respond differently to the shader's lighting system.

Adjust Color Saturation

In the shader settings, find the color or saturation controls. Increasing saturation makes biome colors more vibrant and distinct, while decreasing it creates a more muted, ethereal look. This is particularly useful if you want cherry blossom pink tones or ocean blues to stand out more prominently.

Modify Sky and Ambient Light

Look for sky brightness or ambient light sliders. Brightening these values makes biomes feel more open and cheerful—ideal for plains villages and open areas. Reducing them slightly in dense forests creates atmospheric depth.

Compare Before and After

Toggle the shader on and off to see the difference. Visit multiple biomes to ensure your color adjustments work well across varied terrain. Fine-tune until the spring aesthetic feels consistent throughout your world.