Configuring SeedCrackerX Through Its GUI
Opening the GUI
The mod ships with a graphical interface for configuration and control. Open it via the keybind assigned in your controls menu (check the SeedCrackerX category). From here you can toggle cracking on or off, view collected bits, and adjust which structure types the mod should analyze.
Choosing Structures to Track
Not every structure is equally useful. Ocean monuments, end cities, desert wells, and
emerald ore are strong contributors. If you are hunting a specific seed type, you can narrow the tracked structures to only the ones you can realistically visit. This keeps your bit list clean and avoids clutter from structures you will never reach.
Managing Multiple Worlds
The GUI lets you manage cracking across several worlds without restarting the game. Each world keeps its own collected data, so switching saves does not wipe progress. If you want to contribute findings to the community database, look for the relevant option in the interface — it is opt-in, so nothing is shared unless you choose to.
Resetting Configuration
If settings get messy, use the clear-data option in the GUI to reset collected bits, then re-enable only the structures you actually plan to visit. This is faster than editing config files by hand.