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Salicylic Shaders Wiki › Guides › Optimize Sky and Cloud Appearance

Optimize Sky and Cloud Appearance

Open Sky Configuration

Access shader settings and navigate to the sky or atmosphere section. Salicylic Shaders allows customization of cloud density, sky color, and horizon effects.

Adjust Sky Elements

  • Cloud Density: Controls how many clouds appear and their coverage. Higher values create dramatic overcast skies; lower values produce clear, open skies.
  • Cloud Softness: Determines cloud edge definition. Increase for fluffy, diffuse clouds; decrease for sharper, more defined cloud shapes.
  • Sky Saturation: Affects color intensity of the sky. Boost during golden hour for vibrant oranges and pinks; reduce for subtle, naturalistic tones.
  • Horizon Gradient: Customizes the color transition from sky to horizon line.

Time-of-Day Testing

Visit different times to see how settings interact with sun position. Sunrise and sunset showcase color adjustments best, while noon reveals cloud shadow effects.

Performance Impact

Cloud density has minimal performance cost. Adjust freely based on aesthetic preference without worrying about frame rate impact.