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Runic Skills — Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
acrobatPercentAcrobat Percent Value
adaptationPercentAdaptation Percent Value
adventurersLuckPercentAdventurer's Luck Percent Value
agileClimberPercentAgile Climber Percent Value
alchemicTransmutationPercentAlchemic Transmutation Percent Value
alchemyManipulationAmplifierAlchemy Manipulation Amplifier Value
alchemyManipulationRequiredLevelAlchemy Manipulation Required Level
alloyMasterPercentAlloy Master Percent Value
ambushPercentAmbush Percent Value
ancientGuardianPercentAncient Guardian Percent Value
ancientInscriptionsPercentAncient Inscriptions Percent Value
ancientLanguagesPercentAncient Languages Percent Value
apothRarityAncientLevelAncient Rarity Fortune Level
ancientStrengthPercentAncient Strength Percent Value
anglersBountyPercentAngler's Bounty Percent Value
anglersInsightRequiredLevelAngler's Insight Required Level
anglersInsightBoostAngler's Insight XP Boost
anglerLuckPercentAngler's Luck Percent Value
anglerLuckRequiredLevelAngler's Luck Required Level
apothecaryAmplifierApothecary Amplifier Value
apotheosisGemsPercentApotheosis Gems Percent Value
apotheosisWisdomAmplifierApotheosis Wisdom Amplifier Value
aquaticKnowledgePercentAquatic Knowledge Percent Value
arcaneBarrierPercentArcane Barrier Percent Value
arsArcaneEfficiencyPercentArcane Efficiency Percent
arsArcaneEfficiencyRequiredLevelArcane Efficiency Required Level
arcaneLinguistPercentArcane Linguist Percent Value
arcaneReforgingPercentArcane Reforging Percent
arcaneReforgingRequiredLevelArcane Reforging Required Level
arcaneScholarAmplifierArcane Scholar Amplifier Value
arcaneShieldPercentArcane Shield Percent
arcaneShieldRequiredLevelArcane Shield Required Level
arsArcaneWardPercentArcane Ward Percent
arsArcaneWardRequiredLevelArcane Ward Required Level
archeryExpansionPercentArchery Expansion Percent Value
architectPercentArchitect Percent Value
armorOfFaithPercentArmor of Faith Percent Value
armorPiercingPercentArmor Piercing Percent Value
armorSmithPercentArmor Smith Percent Value
armorToughnessValueArmor Toughness Value
armorValueArmor Value
arrowRecoveryPercentArrow Recovery Percent Value
arsSavantPercentArs Savant Percent Value
artifactHunterPercentArtifact Hunter Percent Value
assemblyLinePercentAssembly Line Percent Value
astralProjectionAmplifierAstral Projection Amplifier Value
athleticsModifierAthletics Modifier Value
athleticsRequiredLevelAthletics Required Level
attackDamageValueAttack Damage Value
attackKnockbackValueAttack Knockback Value
attackSpeedValueAttack Speed Value
auraAttunementPercentAura Attunement Percent Value
auraManipulationPercentAura Manipulation Percent Value
auraOfVitalityPercentAura of Vitality Percent Value
auraShieldPercentAura Shield Percent Value
autoRepairPercentAuto-Repair Percent Value
backpackEngineerAmplifierBackpack Engineer Amplifier Value
ballisticExpertPercentBallistic Expert Percent Value
ironsBaseSpellGatingLevelBase Spell Gating Level
arsBaseSpellGatingLevelBase Spell Gating Level (Ars Nouveau)
battleRecoveryPercentBattle Recovery Percent Value
beastTamerPercentBeast Tamer Percent Value
beneficialEffectValueBeneficial Effect Value
berserkerPercentBerserker Percent Value
berserkerRequiredLevelBerserker Required Level
bladeDancerPercentBlade Dancer Percent Value
bladeStormPercentBlade Storm Percent Value
blastMiningPercentBlast Mining Percent Value
blastResistancePercentBlast Resistance Percent Value
blessingOfLuckPercentBlessing of Luck Percent Value
blockReachValueBlock Reach Value
bloodAttunementRequiredLevelBlood Attunement Required Level
bloodChannelPercentBlood Channel Percent Value
bloodEmpowerPercentBlood Empower Percent Value
bloodFuryPercentBlood Fury Percent Value
bloodInscriptionPercentBlood Inscription Percent Value
bloodMasteryPercentBlood Mastery Percent Value
bloodRitualistPercentBlood Ritualist Percent Value
bloodSacrificeRecoveryPercentBlood Sacrifice Recovery Percent Value
bloodShieldPercentBlood Shield Percent Value
bloodWardPercentBlood Ward Percent Value
bloodlustPercentBloodlust Percent Value
blueprintSavantPercentBlueprint Savant Percent Value
blueprintSavantRequiredLevelBlueprint Savant Required Level
bookcraftPercentBookcraft Percent Value
bookwormPercentBookworm Percent Value
bossHunterPercentBoss Hunter Percent Value
breakSpeedValueBreak Speed Value
brewingApparatusPercentBrewing Apparatus Percent Value
brewingInnovationAmplifierBrewing Innovation Amplifier Value
bridgeBuilderAmplifierBridge Builder Amplifier Value
brutalSwingPercentBrutal Swing Percent Value
bulwarkPercentBulwark Percent Value
cartographerPercentCartographer Percent Value
ironsCastTimeReductionValueCast Time Reduction Value
catEyesRequiredLevelCat Eyes Required Level
cataclysmResistancePercentCataclysm Resistance Percent Value
cataclysmSpoilsPercentCataclysm Spoils Percent Value
cataclysmWrathPercentCataclysm's Wrath Percent Value
catchOfTheDayDurationCatch of the Day Duration (seconds)
catchOfTheDayRequiredLevelCatch of the Day Required Level
chainLightningStrikePercentChain Lightning Strike Percent Value
chaosRollPercentChaos Roll Percent Value
circuitBreakerAmplifierCircuit Breaker Amplifier Value
clockworkMasteryPercentClockwork Mastery Percent Value
closeCraftingMenuClose crafting menuIf true, when trying to craft a non unlocked item, it will close the crafting the menu
coinFlipPercentCoin Flip Percent Value
apothicColdDamageValueCold Damage Value
colonialNourishmentPercentColonial Nourishment Percent Value
colonyAdvisorPercentColony Advisor Percent Value
colonyBuilderPercentColony Builder Percent Value
colonyGuardianPercentColony Guardian Percent Value
comfortFoodPercentComfort Food Percent Value
comfortFoodRequiredLevelComfort Food Required Level
constructionHastePercentConstruction Haste Percent Value
convergenceItemListConvergence Item List
convergenceProbabilityConvergence Probability Value
convergenceRequiredLevelConvergence Required Level
ironsCooldownReductionPerLevelCooldown Reduction Per Level
counterAttackDurationCounter Attack Duration Value
counterAttackPercentCounter Attack Percent Value
counterattackRequiredLevelCounter Attack Required Level
crimsonBondPercentCrimson Bond Percent Value
apothicCritChanceValueCritical Chance Value
criticalDamageValueCritical Damage Value
criticalFortunePercentCritical Fortune Percent Value
criticalMasteryPercentCritical Mastery Percent Value
criticalRoll1ProbabilityCritical Roll 1 Probability Value
criticalRoll6ModifierCritical Roll 6 Modifier Value
criticalRollRequiredLevelCritical Roll Required Level
crossbowExpertPercentCrossbow Expert Percent Value
culinaryExpertPercentCulinary Expert Percent Value
culinaryEnableFoodEffectBoostCulinary Food Effect Boost
culinaryIntegrationNamespacesCulinary Integration Namespaces
curseWardPercentCurse Ward Percent Value
deepCoreMiningPercentDeep Core Mining Percent Value
apothicDelegateArrowDamageDelegate Arrow Damage
apothicDelegateCritDamageDelegate Critical Damage
apothicDelegateMiningSpeedDelegate Mining Speed
devastatingBlowPercentDevastating Blow Percent Value
diamondSkinBoostDiamond Skin Boost Value
diamondSkinRequiredLevelDiamond Skin Required Level
diamondSkinSneakAmplifierDiamond Skin Sneak Amplifier Value
dimensionalBuilderPercentDimensional Builder Percent Value
dimensionalScholarPercentDimensional Scholar Percent Value
dimensionalWisdomPercentDimensional Wisdom Percent Value
disabledPassivesDisabled passivesPassive registry names to disable. Disabled passives cannot be leveled up and their attribute modifier is removed on next /skillsreload, login, or respawn. Existing level is retained. Accepts registry path ("attack_damage") or full id ("runicskills:attack_dama
disabledPerksDisabled perksPerk registry names to disable. Disabled perks cannot be enabled or ranked up; existing ranks remain in save data but their effects are suppressed. Accepts registry path ("berserker") or full id ("runicskills:berserker").
disabledPowersDisabled powersPower registry names to disable. Disabled powers cannot be equipped; previously-equipped entries are filtered out at runtime. Accepts registry path ("fire_mark") or full id ("runicskills:fire_mark").
disassemblerPercentDisassembler Percent Value
disenchantMasteryPercentDisenchant Mastery Percent Value
apothicDodgeChanceValueDodge Chance Value
dodgeRollPercentDodge Roll Percent Value
doubleDownPercentDouble Down Percent Value
draconicConstitutionPercentDraconic Constitution Percent Value
draconicFuryPercentDraconic Fury Percent Value
dragonBoneMasteryPercentDragon Bone Mastery Percent Value
dragonBreathShieldPercentDragon Breath Shield Percent Value
dragonHeartPercentDragon Heart Percent Value
dragonHoardPercentDragon Hoard Percent Value
dragonLorePercentDragon Lore Percent Value
dragonMagicPercentDragon Magic Percent Value
dragonRiderPercentDragon Rider Percent Value
dragonScaleArmorPercentDragon Scale Armor Percent Value
dragonSlayerPercentDragon Slayer Percent Value
dragonhidePercentDragonhide Percent Value
apothicDrawSpeedValueDraw Speed Value
dropLockedItemsDrop locked itemsIf true, locked items will be automatically dropped from player hands. Has no effect when enableItemLocks is off.
druidicKnowledgePercentDruidic Knowledge Percent Value
dualCastingPercentDual Casting Percent Value
dungeonResiliencePercentDungeon Resilience Percent Value
eagleEyePercentEagle Eye Percent Value
efficientCraftingPercentEfficient Crafting Percent Value
efficientMinerPercentEfficient Miner Percent Value
elderKnowledgePercentElder Knowledge Percent Value
eldritchPowerPercentEldritch Power Percent Value
elementalMasterPercentElemental Master Percent Value
apothEnableAffixRarityGatingEnable Affix Rarity Gating
apothEnableGemBonusSlotEnable Bonus Gem Socket
ironsEnableCooldownReductionEnable Cooldown Reduction
enableCulinaryIntegrationEnable Culinary Integration
apothEnableEnchantingScalingEnable Enchanting Scaling
arsEnableFamiliarGatingEnable Familiar Gating (Ars Nouveau)
enableItemLocksEnable item locksMaster toggle for the item-lock feature. If off, every entry in runicskills.lockItems.json5 (and every integration-generated lock) is ignored — players can use any item regardless of skill level.
ironsEnableManaRegenEnable Mana Regen Bonus
arsEnableManaRegenEnable Mana Regen Bonus (Ars Nouveau)
arsEnableMaxManaBonusEnable Max Mana Bonus (Ars Nouveau)
enableOvergearedIntegrationEnable Overgeared Integration
ironsEnableSchoolAttunementEnable School Attunement
spartanEnableLockItemsEnable Spartan Lock Items
ironsEnableSpellDamageScalingEnable Spell Damage Scaling
arsEnableSpellDamageScalingEnable Spell Damage Scaling (Ars Nouveau)
ironsEnableSchoolGatingEnable Spell Gating
arsEnableSpellGatingEnable Spell Gating (Ars Nouveau)
ironsEnableSpellLevelBonusEnable Spell Level Bonus
enableStarcatcherIntegrationEnable Starcatcher Integration
enchantedFortunePercentEnchanted Fortune Percent Value
enchantedMissilesPercentEnchanted Missiles Percent Value
enchantersInsightPercentEnchanter's Insight Percent
enchantersInsightRequiredLevelEnchanter's Insight Required Level
enchantingPowerValueEnchanting Power Value
apothEnchantingScalePerLevelEnchanting Scale Per Level
enchantmentAmplifierPercentEnchantment Amplifier Percent Value
enchantmentInsightAmplifierEnchantment Insight Amplifier Value
enchantmentPreservationPercentEnchantment Preservation Percent Value
enchantmentStackingPercentEnchantment Stacking Percent Value
enchantmentTransferPercentEnchantment Transfer Percent Value
enderAttunementRequiredLevelEnder Attunement Required Level
enderiumResiliencePercentEnderium Resilience Percent Value
enigmaticProtectionPercentEnigmatic Protection Percent Value
enigmaticUnderstandingPercentEnigmatic Understanding Percent Value
enigmaticVitalityPercentEnigmatic Vitality Percent Value
enigmaticWisdomPercentEnigmatic Wisdom Percent Value
enlightenmentPercentEnlightenment Percent Value
entityReachValueEntity Reach Value
apothRarityEpicLevelEpic Rarity Fortune Level
etherealLuckPercentEthereal Luck Percent Value
evasionPercentEvasion Percent Value
evocationAttunementRequiredLevelEvocation Attunement Required Level
executePercentExecute Percent Value
apothicExperienceGainedValueExperience Gained Value
experiencedEnchanterPercentExperienced Enchanter Percent Value
explorersVigorPercentExplorer's Vigor Percent Value
explosiveOrdinancePercentExplosive Ordinance Percent Value
familiarBondPercentFamiliar Bond Percent Value
arsFamiliarRequiredMagicLevelFamiliar Required Magic Level
fantasyFortitudePercentFantasy Fortitude Percent Value
farmersHandPercentFarmer's Hand Percent Value
fightingSpiritBoostFighting Spirit Boost Value
fightingSpiritDurationFighting Spirit Duration Value
fightingSpiritRequiredLevelFighting Spirit Required Level
fireAttunementRequiredLevelFire Attunement Required Level
fireProofPercentFire Proof Percent Value
fireResistancePercentFire Resistance Percent Value
fishermansLuckPercentFisherman's Luck Percent Value
arsFlatManaBonusValueFlat Mana Bonus Value (Ars Nouveau)
fleetFootedPercentFleet Footed Percent Value
forgeMasterPercentForge Master Percent Value
fortuneCookiePercentFortune Cookie Percent Value
fortuneMinerPercentFortune Miner Percent Value
fortunesFavorPercentFortune's Favor Percent Value
foundationLayerPercentFoundation Layer Percent Value
frostEndurancePercentFrost Endurance Percent Value
frostWalkerConstitutionPercentFrost Walker Constitution Percent Value
gadgetUpgradePercentGadget Upgrade Percent Value
gadgeteerPercentGadgeteer Percent Value
gemAttunementProbabilityGem Attunement Probability
gemAttunementRequiredLevelGem Attunement Required Level
apothGemBonusSlotThresholdGem Bonus Socket Threshold
gladiatorPercentGladiator Percent Value
arsGlyphMasteryAmplificationGlyph Mastery Amplification
arsGlyphMasteryRequiredLevelGlyph Mastery Required Level
goldenTouchPercentGolden Touch Percent Value
golemCommanderPercentGolem Commander Percent Value
gourmetPercentGourmet Percent Value
grandSagePercentGrand Sage Percent Value
greedPercentGreed Percent Value
greenThumbPercentGreen Thumb Percent Value
greenThumbRequiredLevelGreen Thumb Required Level
hagglerPercentHaggler Percent Value
hagglerRequiredLevelHaggler Required Level
apothicHealingReceivedValueHealing Received Value
heartyFeastPercentHearty Feast Percent Value
heavyArmorMasteryPercentHeavy Armor Mastery Percent Value
heavyStrikesPercentHeavy Strikes Percent Value
heritageBuilderPercentHeritage Builder Percent Value
hideDisabledPassivesHide disabled passivesIf on, passives in disabledPassives are hidden from the skills screen entirely instead of shown with a locked level-up button. Does not change enforcement — this only controls UI visibility. Default off. Server-authoritative; synced on join.
hideDisabledPerksHide disabled perksIf on, perks in disabledPerks are hidden from the skills screen entirely instead of shown locked. Does not change enforcement (disabled perks are always blocked) — this only controls UI visibility. Default off. Server-authoritative; synced on join.
hideDisabledPowersHide disabled powersIf on, powers in disabledPowers are hidden from the powers screen entirely instead of shown greyed-out. Does not change enforcement — this only controls UI visibility. Default off. Server-authoritative; synced on join.
holyAttunementRequiredLevelHoly Attunement Required Level
iceArrowsPercentIce Arrows Percent Value
iceAttunementRequiredLevelIce Attunement Required Level
inventorPercentInventor Percent Value
irrigationExpertPercentIrrigation Expert Percent Value
jackpotPercentJackpot Percent Value
jewelersEyePercentJeweler's Eye Percent Value
keyForgePercentKey Forge Percent Value
knockbackResistanceValueKnockback Resistance Value
lapisConservationPercentLapis Conservation Percent Value
lastStandPercentLast Stand Percent Value
lifeEaterRequiredLevelLife Eater Required Level
apothicLifeStealValueLife Steal Value
lifeEaterAmplifierLifeEater Amplifier Value
lightningAttunementRequiredLevelLightning Attunement Required Level
lightningRodPercentLightning Rod Percent Value
limitBreakerAmplifierLimit Breaker Amplifier Value
limitBreakerProbabilityLimit Breaker Probability Value
limitBreakerRequiredLevelLimit Breaker Required Level
linguistPercentLinguist Percent Value
lionHeartPercentLion Heart Percent Value
lionHeartRequiredLevelLion Heart Required Level
lockExpertPercentLock Expert Percent Value
locksmithPercentLocksmith Percent Value
logErrorsLog errorsIf true, when populating the items a extra check will be made, if a item have a incorrect format it will log the line and continue loading without crashing
logSpellIdsLog Spell idsIron's Spell 'n Spellbooks have a unique spell id for each spell, so if you wanna get the id to restrict you need to enable this and cast the spell.
logTaczGunNamesLog TAC:Zero gun namesTAC:Zero have a special id system, so if you wanna get the id to restrict you need to enable this and shoot.
looterAmplifierLooter Amplifier Value
loreKeeperPercentLore Keeper Percent Value
loreMasteryModifierLore Mastery Modifier
loreMasteryRequiredLevelLore Mastery Required Level
luckValueLuck Value
luckyBreakPercentLucky Break Percent Value
luckyCharmPercentLucky Charm Percent Value
luckyDropModifierLucky Drop Modifier Value
luckyDropProbabilityLucky Drop Probability Value
luckyDropRequiredLevelLucky Drop Required Level
luckyExplorerPercentLucky Explorer Percent Value
luckyFishingPercentLucky Fishing Percent Value
luckyStarPercentLucky Star Percent Value
lumberjackPercentLumberjack Percent Value
magicResistValueMagic Resist Value
manaEfficiencyPercentMana Efficiency Percent
manaEfficiencyRequiredLevelMana Efficiency Required Level
ironsManaRegenPerMagicLevelMana Regen Per Magic Level
arsManaRegenPerMagicLevelMana Regen Per Magic Level (Ars Nouveau)
manaRegenerationPercentMana Regeneration Percent Value
manaShieldPercentMana Shield Percent Value
massProductionPercentMass Production Percent Value
masterArtificerPercentMaster Artificer Percent Value
masterBreakerPercentMaster Breaker Percent Value
masterChefPercentMaster Chef Percent Value
masterChefRequiredLevelMaster Chef Required Level
masterLooterPercentMaster Looter Percent Value
masterMasonPercentMaster Mason Percent Value
masterResearcherPercentMaster Researcher Percent Value
masterSmithPercentMaster Smith Percent Value
masterSmithRequiredLevelMaster Smith Required Level
masterTinkererPercentMaster Tinkerer Percent Value
masterWoodworkerPercentMaster Woodworker Percent Value
maxActivePerksMax active perksMaximum number of perks a player can have enabled at once. 0 = unlimited (default). Server-authoritative; clients exceeding the cap are rejected. Iron's Spells school attunements count against this cap in addition to ironsMaxSchoolSelections.
ironsMaxCooldownReductionMax Cooldown Reduction
maxHealthValueMax Health Value
arsMaxManaPerIntelligenceLevelMax Mana Per Intelligence Level (Ars Nouveau)
arsMaxManaPerMagicLevelMax Mana Per Magic Level (Ars Nouveau)
ironsMaxManaValueMax Mana Value
maxPerkBudgetCapMax perk budget capOptional hard ceiling on the perksPerGlobalLevel-derived cap (does not affect the flat maxActivePerks cap). 0 = no ceiling (default). Server-authoritative; synced to clients on join.
mechanicalArmAmplifierMechanical Arm Amplifier Value
mechanicalKnowledgePercentMechanical Knowledge Percent Value
mechanismMasteryPercentMechanism Mastery Percent Value
medievalArchitecturePercentMedieval Architecture Percent Value
mendingBoostPercentMending Boost Percent Value
metallurgistPercentMetallurgist Percent Value
metallurgistRequiredLevelMetallurgist Required Level
midasTouchPercentMidas Touch Percent Value
apothicMiningSpeedValueMining Speed Value
modularEquipmentAmplifierModular Equipment Amplifier Value
monsterCompendiumPercentMonster Compendium Percent Value
mountedCombatPercentMounted Combat Percent Value
movementSpeedValueMovement Speed Value
mowziesMightPercentMowzie's Might Percent Value
multishotMasteryPercentMultishot Mastery Percent Value
myrmexCarapacePercentMyrmex Carapace Percent Value
mysticAnalysisPercentMystic Analysis Percent Value
mysticAttunementPercentMystic Attunement Percent Value
mysticShieldPercentMystic Shield Percent Value
mythicFortitudePercentMythic Fortitude Percent Value
apothRarityMythicLevelMythic Rarity Fortune Level
mythicalBerserkerPercentMythical Berserker Percent Value
naturalRecoveryPercentNatural Recovery Percent Value
natureAttunementRequiredLevelNature Attunement Required Level
natureSagePercentNature Sage Percent Value
naturesBlessingPercentNature's Blessing Percent Value
naturesWisdomPercentNature's Wisdom Percent Value
nichirinBladePercentNichirin Blade Percent Value
ninjaTrainingPercentNinja Training Percent Value
nourishingMealPercentNourishing Meal Percent Value
nourishingMealRequiredLevelNourishing Meal Required Level
obsidianHeartPercentObsidian Heart Percent Value
obsidianSkinPercentObsidian Skin Percent Value
obsidianSmasherModifierObsidian Smasher Modifier Value
obsidianSmasherRequiredLevelObsidian Smasher Required Level
oneHandedAmplifierOne Handed Amplifier Value
oneHandedRequiredLevelOne Handed Required Level
overclockPercentOverclock Percent Value
painSuppressionPercentPain Suppression Percent Value
parkourMasterPercentParkour Master Percent Value
perkSwapCooldownTicksPerk swap cooldown (ticks)Per-player cooldown (in ticks, 20 = 1 second) between enabling perks. 0 = no cooldown (default). Applies only when enabling a perk from rank 0; rank-ups and disables bypass it. Server-authoritative.
perksPerGlobalLevelPerks per earned global levelOptional scaled active-perk cap: derived cap = floor(EARNED global level * this value), where earned global level = total skill levels above the starting baseline (a fresh player is 0). 0 = disabled (default). Example: 0.5 grants the first slot after 2 earned
phantomStrikePercentPhantom Strike Percent Value
philosophersStonePercentPhilosopher's Stone Percent Value
phoenixRisingPercentPhoenix Rising Percent Value
playersMaxGlobalLevelPlayers max global levelGlobal max level, the global level is calculated summing all skills level, so if this is set to 32 players will be able to only maximize 1 skill.
poisonArrowPercentPoison Arrow Percent Value
poisonResistancePercentPoison Resistance Percent Value
polearmMasteryPercentPolearm Mastery Percent Value
potionBrewingExpertAmplifierPotion Brewing Expert Amplifier Value
potionMasteryPercentPotion Mastery Percent Value
potionSplashPercentPotion Splash Percent Value
powerAttackPercentPower Attack Percent Value
powerToolsAmplifierPower Tools Amplifier Value
precisionShotPercentPrecision Shot Percent Value
precisionToolsPercentPrecision Tools Percent Value
primalFuryPercentPrimal Fury Percent Value
prismarineShieldPercentPrismarine Shield Percent Value
progressiveMasteryPercentProgressive Mastery Percent Value
projectileDamageValueProjectile Damage Value
prospectorPercentProspector Percent Value
prospectorsLuckPercentProspector's Luck Percent Value
quarryMasterPercentQuarry Master Percent Value
quickDrawPercentQuick Draw Percent Value