RFTools Mod Wiki › Guides › RFTools Teleportation System
RFTools Teleportation System
The RFTools teleportation system is one of the most reliable methods for long-distance travel. It consists of three primary components:
| Block | Function |
|---|---|
| Matter Transmitter | The starting point. It sends the player to a specific destination. Requires power to initiate the teleport. |
| Matter Receiver | The destination. It must be powered to receive players safely. If unpowered, the player may take damage or die upon arrival. |
| Dialing Device | The controller. It is used to 'dial' a Transmitter to a specific Receiver. One Dialing Device can manage all Transmitters/Receivers in a local area. |
Portable Teleportation
- Charged Porter: A handheld item that can be linked to a Matter Receiver. Right-clicking allows the player to teleport to that receiver from anywhere, consuming RF based on the distance.
- Advanced Charged Porter: Allows storing multiple destinations (up to 8) and switching between them using a hotkey.