Respawning Structures Mod Guide
How Structure Respawning Works
Respawning Structures Mod lets structures regenerate after a configurable delay. The timer begins once the last player leaves the area, so an untouched structure stays dormant until activity stops.
Respawning is deliberately conservative. Structures in active areas are skipped, as are those near player respawn points. Any structure where players live, build, or place portals is excluded entirely, so your base and portal rooms won't suddenly rebuild themselves.
When a dungeon does respawn, it comes back harder. Mobs inside gain enchanted gear, armor, and potion effects, making repeat runs more dangerous than the first clear. This turns cleared dungeons into renewable challenges rather than one-time loot stops.
Because the timer keys off the last player activity, the system naturally avoids interfering with ongoing gameplay. Clear a structure, move on, and it will eventually reset once you're gone.