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Setting Up Custom Audio Zones

Setting Up Custom Audio Zones

Start by placing a Memory Device and inserting a recording medium. Use its interface to load an MP3, OGG, or WAV file from your computer (up to 10 MB). Next, set up a Range Board to define the 3D area where players will hear the sound—you can customize fade-out directions for precise audio boundaries. Place your loaded medium into a Playback Device in the zone. Trigger playback manually through the device interface or automatically using a redstone signal. You can queue up to 6 tracks and repeat each one multiple times. Use the F1 key while looking at any device screen for in-game guidance and hover hints.