Getting Started with Custom Mob Agents
Setting Up Your First Agent
PlayerEngine Mod allows you to transform custom mobs into autonomous agents that act like players on your server. To create an agent, you'll need to attach player-like abilities to a custom living entity through the mod's code interfaces.
Once set up, your agent gains an inventory to store resources and tools, the ability to break blocks and harvest crops, and advanced pathfinding to navigate terrain independently. You can then connect external AI goals—such as gathering specific items or fishing—which translate directly into in-game actions.
Agents execute task chains without requiring separate game clients. Simply define what you want your mob to accomplish, and it will travel, interact with the world, and manage its inventory autonomously on the server side.