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Optimize Performance While Keeping Visual Quality

Identify Performance Impact

PathMax Shaders uses path tracing, which can demand significant GPU resources. Monitor your frame rate in different areas—open plains typically run faster than dense forests or underground caverns with complex lighting.

Reduce Path Tracing Quality

Access shader settings and look for path tracing sample count or quality options. Lowering these values reduces the number of light bounces calculated per frame, directly improving performance. You'll notice softer, slightly grainier lighting, but the visual style remains recognizable.

Disable or Lower Reflection Effects

If available, reduce reflection intensity or disable reflections on specific block types. This removes expensive calculations without eliminating the core path-traced lighting that defines PathMax's aesthetic.

Adjust Render Distance Strategically

Lower your render distance slightly if frame rate remains problematic. This reduces the total area requiring path tracing calculations. Pair this with increased brightness settings to maintain visibility and atmosphere in your immediate surroundings.

Test in Demanding Areas

Validate your settings in caves, dense forests, and during sunset to ensure consistent performance across varied lighting scenarios.