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Od Horizon Shaders Wiki › Guides › Adjust Shadow Quality and Distance

Adjust Shadow Quality and Distance

Access Shader Settings

Press Shift + O (or your configured key) to open the OD Horizon Shaders configuration menu. This overlay displays all available tuning options without pausing the game.

Configure Shadow Parameters

Look for shadow-related sliders, typically labeled as:

  • Shadow Distance: Controls how far shadows render from your character. Lower values improve performance; higher values show shadows across larger terrain areas.
  • Shadow Quality/Resolution: Adjusts shadow map detail. Higher settings produce sharper, cleaner shadows but demand more GPU power.
  • Shadow Softness: Determines shadow edge blur. Increase for softer transitions, decrease for crisp edges.

Apply and Test

Adjust each slider incrementally and observe changes in real-time. Shadows on blocks and terrain should update immediately. If performance drops, reduce shadow distance or quality first—these have the largest impact on frame rate.

For low-end hardware, prioritize reducing shadow distance over quality. For medium systems, balance both settings to maintain smooth gameplay while keeping shadows visible and detailed.