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Natsuzora Shaders Wiki › Guides › Make Water and Reflective Surfaces Look Better

Make Water and Reflective Surfaces Look Better

Enable Water Reflections

Open Shader Options and locate water or reflection settings. Enable reflections if available—Natsuzora can render reflections of sky and terrain on water surfaces while maintaining performance.

Adjust Water Transparency

Find water clarity or transparency sliders. Increase these to see deeper into water bodies, which helps with underwater building and navigation. Balance clarity against performance if needed.

Control Wave Effects

Some shader configurations include water wave intensity. Moderate waves add realism without the visual clutter of extreme distortion, fitting Natsuzora's clean design philosophy.

Test in Different Lighting

Visit water at different times: bright daylight shows reflections clearly, while sunset and night reveal how the shader handles low-light water rendering. Oceans, lakes, and rivers may look different due to depth.

Fine-Tune Alongside Brightness

If water looks too dark or too bright, return to overall brightness settings. Water reflections interact with your lighting adjustments, so coordinate changes for best results.