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Native Vein Textures — Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
@Tooltip[2]0 gives dripstone caves exactly the same copper as every other biome.
@Tooltip[1]ancient debris. Ruby sits around Y 28, sapphire around Y 12, never surface exposed.
andesiteAndesite variantsGenerate andesite-backed ore where andesite would already contain ore.
@Tooltip[1]As on the Nether page, this also shrinks the mod's own netherrack veins.
@Tooltip[1]Basalt deltas run twice the usual gold and quartz, and are almost all basalt,
basaltBasalt variants (adds ore)
@Tooltip[1]Bastions are built from those blocks, so without this their walls can
@Tooltip[1]Below its thin basalt crust a delta is netherrack, so some of what you dig through
blackstoneBlackstone variants (adds ore)
overworldCopperCopper amount
dripstoneCopperCopper amount in dripstone caves
@Tooltip[1]Create spreads zinc evenly from Y -63 to 70, so it is equally common everywhere.
createNewAgeCreate: New Age variantsGenerate host-matched thorium ore. Does nothing unless the mod is installed.
tfmgCreate: TFMG variantsGenerate host-matched TFMG ore. Does nothing unless the mod is installed.
createZincCreate: zinc variantsGenerate host-matched zinc ore. Does nothing unless Create is installed.
zincVeinSizeCreate: zinc vein size
denseMekanismDense Mekanism: variants
dioriteDiorite variantsGenerate diorite-backed ore where diorite would already contain ore.
@Tooltip[0]Dripstone caves get a second, larger copper vein on top of the usual one, and no
energizedPowerEnergized Power: variantsGenerate host-matched tin ore. Does nothing unless Energized Power is installed.
@Tooltip[0]Generate host-matched Dense Mekanism ore. Does nothing unless the mod is installed.
@Tooltip[0]Generate host-matched Silent's Gems ore. Does nothing unless the mod is installed.
graniteGranite variantsGenerate granite-backed ore where granite would already contain ore.
@Tooltip[1]Higher values make finds both larger and easier to come across.
@Tooltip[0]How big each nether gem vein is, as a percent of the mod's own value. 100 is untouched.
@Tooltip[0]How big each nether gold or quartz vein is, as a percent of vanilla. 100 is vanilla.
@Tooltip[0]How large each zinc vein is. Create's own value is 12; lower means less zinc.
@Tooltip[0]How many gems each find holds. 3 matches ancient debris exactly, 6 is double.
@Tooltip[0]How much copper generates, as a percent of vanilla. 100 leaves vanilla untouched.
@Tooltip[1]in netherrack only, so this ADDS ore, thinned by the Nether tab's rarity and vein size.
@Tooltip[0]Keep basalt and blackstone ore out of bastion remnants.
@Tooltip[1]match that filler. Cosmetic only - the amount of ore is identical either way.
@Tooltip[1]Mekanism's own ore is not covered: it uses a feature type this mod cannot extend.
mythicMetalsMythic Metals: variantsGenerate host-matched Mythic Metals ore. Does nothing unless the mod is installed.
mythicUpgradesMythic Upgrades: variantsGenerate host-matched Mythic Upgrades ore. Does nothing unless the mod is installed.
netherOreRarityNether ore rarity
netherVeinSizeNether vein size
@Tooltip[1]netherrack only, so this ADDS ore, most noticeably in basalt deltas.
occultismOccultism: variantsGenerate host-matched silver ore. Does nothing unless Occultism is installed.
@Tooltip[0]One in this many basalt or blackstone gem veins becomes ore. 1 converts every vein.
@Tooltip[0]One in this many basalt or blackstone veins becomes ore. 1 converts every vein.
@Tooltip[1]other biome does - roughly three times the copper anywhere else, in vanilla.
powahPowah: variantsGenerate host-matched uraninite ore. Does nothing unless Powah is installed.
bastionSafeNetherProtect bastion remnants
@Tooltip[1]Purely a restyle: the amount of gem ore is identical either way.
@Tooltip[0]Puts cinnabar, pyrite and sphalerite in basalt and blackstone. Tech Reborn generates them
@Tooltip[0]Puts gold and quartz in basalt. Vanilla generates NEITHER there,
@Tooltip[0]Puts gold and quartz in blackstone. Vanilla generates NEITHER there,
@Tooltip[0]Puts Silent's Gems nether gems in basalt and blackstone. That mod generates them in
@Tooltip[1]Reduces the NUMBER of veins rather than their size, so a vein you find is still
oreVeinsRestyle large ore veins
netherGemSizeRuby and sapphire amount
netherGemsRuby and sapphire in deltas
@Tooltip[0]Scatter Mythic Upgrades ruby and sapphire through basalt deltas, as rarely as
@Tooltip[1]Separate from the Nether page's dial, so gems and gold can be balanced apart.
@Tooltip[2]Set this to 12 to leave Create's generation completely untouched.
silentGearSilent Gear: variantsGenerate host-matched bort ore. Does nothing unless Silent Gear is installed.
silentGemsNetherRaritySilent's Gems: nether rarity
silentGemsNetherSilent's Gems: nether variants (adds ore)
silentGemsNetherVeinSizeSilent's Gems: nether vein size
silentGemsSilent's Gems: overworld variants
@Tooltip[1]so this ADDS ore - most noticeably in basalt deltas. Turn off for vanilla amounts.
@Tooltip[1]so this ADDS ore. Turn off for vanilla amounts.
@Tooltip[2]so without this nearly every vein there converted. Vanilla ore is unaffected.
techRebornNetherTech Reborn: nether variants (adds ore)
techRebornTech Reborn: variantsGenerate host-matched Tech Reborn ore. Does nothing unless Tech Reborn is installed.
@Tooltip[0]The big copper and iron veins are packed with granite and tuff. This makes their ore
@Tooltip[2]there is vanilla's own ore. Unlike the rarity setting, this affects that too.
thingsThings: variantsGenerate host-matched gleaming ore. Does nothing unless Things is installed.
tuffTuff variantsGenerate tuff-backed ore instead of the deepslate-textured ore vanilla puts in tuff.
@Tooltip[2]turn into ore and invite you to mine the structure apart.
@Tooltip[2]Turn off to leave the Nether exactly as Silent's Gems generates it.
@Tooltip[2]Turn off to leave the Nether exactly as Tech Reborn generates it.
@Tooltip[2]worth mining out. This changes vanilla generation, unlike everything else here.