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Luxora Shaders Wiki › Guides › Enhance Warm Tones and Color Grading

Enhance Warm Tones and Color Grading

Open Color and Tone Settings

Access Shader Options and navigate to the color grading or tone mapping section. Luxora's warm aesthetic is adjustable to suit your preference.

Adjust Saturation and Warmth

Look for saturation controls to make colors more vivid or muted. For warmth specifically, find color temperature or tint sliders—these shift the overall color palette toward orange, gold, and amber tones. Increasing warmth emphasizes Luxora's signature cozy look.

Modify Contrast and Brightness

Contrast settings affect how distinct light and shadow areas appear. Brightness adjustments help compensate if the warm tones make the world feel too dark. Balance these to maintain visibility while keeping the warm aesthetic.

Test in Different Biomes

Warm tones look particularly striking in deserts, savannas, and during sunset. Visit these areas to see how your adjustments affect the overall mood. Forests and jungles may feel overly orange if warmth is too high.

Fine-Tune for Personal Preference

There's no single correct setting—adjust until the world feels cozy but still clear and playable. Save your configuration once you're satisfied.