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Loot Integrations Structory And Towers Wiki › Guides › Customizing the Loot Tables for Structory and Structory Towers

Customizing the Loot Tables for Structory and Structory Towers

If the default mix of loot is not what you want, you can adjust the loot tables this integration uses. The mod is built around customizing loot for all Structory and Structory: Towers structures, so the tables are meant to be edited.

Where to look

Loot tables live in the data pack structure of the game — under a namespace's loot_tables folder. The integration adds or modifies tables tied to the Structory structures. You can override these with your own data pack rather than editing the mod file directly, which keeps your changes intact across updates.

Editing safely

1. Create a data pack in your world's datapacks folder.

2. Recreate the same folder path and file name as the loot table you want to change.

3. Copy the existing table's contents as a starting point, then add, remove, or reweight entries.

4. Reload with the reload command and test by generating new structures.

5. Keep a backup of the original table so you can revert if a structure ends up empty or overloaded.

Because loot is rolled at generation time, always test in fresh chunks. Avoid stacking duplicate entries, which skews drop rates far more than intended.