Interaction Visualizer Plugin Wiki › Guides › Understand Why Visualized Items Don't Affect Gameplay
Understand Why Visualized Items Don't Affect Gameplay
Client-Side Only
All items and blocks displayed by Interaction Visualizer Plugin exist only on your client. The server never creates actual entities or blocks for these visualizations. This is why they behave differently from real items.
What This Means
Because visualizations are client-side:
- Items cannot be picked up or interacted with
- Kill commands (
/kill) cannot remove them - They don't occupy space in the world
- They don't trigger redstone or physics
- Other players see their own independent visualizations
Performance Benefit
This design keeps server performance unaffected. The mod only sends crafting data to your client, which renders the visuals locally. No extra entities or block states are stored on the server.
Result
You get real-time feedback on what items are being placed into crafting interfaces without any gameplay consequences or server overhead.