Immersive Weapons Wiki › Guides › Getting Started with Combat
Getting Started with Combat
Building Your First Weapon
Immersive Weapons Mod organizes weapons into tiers, meaning you'll craft progressively stronger versions as you gather better resources. Start by exploring different areas to find the materials needed for basic weapons.
Begin with either a pike for reach-based combat or a sword for close-quarters fighting. Once you're comfortable, branch into ranged weapons like flintlock pistols or muskets. As you advance, craft gauntlets to enhance your melee damage output.
Don't neglect utility items—medical equipment lets you heal during battles, and accessories provide combat bonuses. If you're defending a base, environmental traps offer passive defense against intruders. Experiment with different weapon types to find your preferred playstyle.