How to Make Villagers and Illagers Look Human (and Fix the Animations)
What this pack actually changes
This is a resource pack, not a content mod. It swaps the vanilla models and textures for villagers, illagers, and their related mobs so they read as human characters, and it layers on the Fresh Animations rig so they move with more expressive, lifelike motion. Nothing about spawning, trades, or raid behavior changes — you are only changing how these mobs look and animate.
Getting the human look to appear
1. Make sure the pack is enabled in your resource pack list and sits above any other pack that also touches villager or illager textures, or the other pack will win.
2. Because the animations come from Fresh Animations, that pack (or its entity model files) must also be active and loaded, otherwise you get the human skins with stiff vanilla movement.
3. Load a world and walk up to a villager, pillager, or witch. If they still look vanilla, another pack is overriding the entity textures — drag this one higher.
Checking the related mobs
Look at an iron golem, ravager, evoker, vindicator, and witch to confirm they all picked up the new look. The Totem of Undying and the spawn eggs are retextured too, so check your inventory icons match. If only some mobs changed, an add-on or datapack is likely overriding the rest.