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Fluid Void Fading Wiki › Guides › Optimize Performance When Using Multiple Void-Fading Fluids

Optimize Performance When Using Multiple Void-Fading Fluids

Understanding Performance Impact

Fluid Void Fading is client-side only, meaning it runs on your computer rather than a server. Multiple fluids fading simultaneously can impact frame rates, especially on lower-end systems.

Reducing Rendering Load

1. Limit the number of active void-fading fluids in your configuration

2. Remove fluids you don't actually use from the fading list

3. Avoid creating large quantities of flowing fluids near world edges simultaneously

4. Position your base away from areas where multiple modded fluids converge at the void

Configuration Adjustments

Check your configuration file for any render distance or quality settings. Some mods allow you to adjust how far the fade effect extends or how many particles render. Reducing these values can improve performance without completely disabling the feature.

Monitor Your Frame Rate

Use F3 debug mode to watch your FPS when viewing void-fading fluids. If performance drops significantly, consider disabling the effect for less visually important fluids or reducing the number of active flows in your world.