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Enhanced Vibrance Edition Shaders Wiki › Guides › Optimize Shader Performance on Lower-End Systems

Optimize Shader Performance on Lower-End Systems

Disable or Lower Reflection Quality

Realistic water reflections are beautiful but demanding. In shader settings, find the reflection or water quality option and set it to low or disable it entirely. This is the single biggest performance gain for most systems.

Reduce Fog and Depth Distance

The shader creates atmospheric fog and depth effects to make distant terrain look better. Lowering fog distance or depth rendering will improve frame rates, especially in open areas. You'll still see the vibrant colors; distant objects just won't have as much atmospheric haze.

Lower Shadow Resolution

Shadow quality directly impacts performance. Reduce shadow resolution or distance to ease the load on your GPU. The world will still look colorful and well-lit; shadows will simply be less detailed.

Disable Advanced Effects Selectively

Look for toggles for advanced lighting, ambient occlusion, or other post-processing effects. Disabling one or two of these can significantly improve frame rates without removing the core Bedrock-style vibrant look.

Monitor Frame Rate

After each change, check your FPS. The shader is designed to run smoothly, so you should be able to find a configuration that maintains playable performance while keeping the enhanced visuals you want.