Set Up Your First Shop Category
Create a New Category
Categories organize your shop into logical sections like Food, Blocks, or Tools. Players see these as clickable icons in the main menu.
Use the command:
`
/editshop addsection <material> <displayname> <place>
`
Replace <material> with a block or item that will appear as the category icon (for example, APPLE for a food section). Set <displayname> to what players see in the menu. The <place> value determines the order categories appear—use numbers like 1, 2, 3.
Add Items to Your Category
Once your category exists, add items to it:
`
/editshop additem <material> <buy price> <sell price>
`
Specify the material players will trade, then set how much it costs to buy and how much they earn selling it back. The plugin automatically sorts items across multiple pages if your category grows large.
Test Your Setup
Type /shop to open the main menu and verify your new category appears. Click it to see your items listed. If something looks wrong, use /editshop edititem to adjust prices or /editshop deleteitem to remove entries.