Create a Wide Item Scatter for Challenge Runs
Increasing Drop Spread
For hardcore or challenge gameplay, you can make items spread much farther when players die, forcing survivors to search a wider area to recover loot. This adds difficulty and makes death more consequential.
Steps
1. Open chat and enter: /gamerule dropSpread2 10
2. Press Enter to apply
3. Have a player die and watch items launch across a large radius
The value 10 is the maximum allowed and creates the widest possible spread. Items will be launched far from the death point, scattering in all directions.
Customizing the Challenge
You don't have to use the maximum. Try values like 3, 5, or 7 for a moderate-to-high difficulty that still feels fair. Higher values make item recovery a real challenge, especially in terrain with obstacles.
Server-wide Effect
This gamerule applies to all players on the server, so everyone experiences the same spread behavior. It's a good way to enforce consistent difficulty rules across multiplayer worlds.