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Damagesource Is Not Null Wiki › Guides › Support Custom Creatures and Third-Party Mod Damage

Support Custom Creatures and Third-Party Mod Damage

Broader Compatibility Coverage

This addon extends protection beyond standard Minecraft entities. It catches null DamageSource errors from custom creatures and damage types added by third-party mods, even if those mods weren't tested thoroughly.

How It Works

When a custom creature or mod-added damage type sends invalid information:

1. The addon detects the error before it crashes your game

2. It replaces the broken damage source with a safe fallback

3. The creature can still deal damage, but through a generic safe source

4. Your game continues running

When This Helps Most

You'll benefit most when running modpacks with:

  • Multiple creature mods that may not be fully compatible
  • Custom damage types from lesser-known mods
  • Mods that add bosses or special entities

Trade-offs

Custom damage effects tied to the broken source may not display correctly (like special particles or status effects), but the core gameplay remains functional. The addon prioritizes stability over visual fidelity.