Damagesource Is Not Null Wiki › Guides › Keep Playing When Other Mods Have Damage Bugs
Keep Playing When Other Mods Have Damage Bugs
How the Mod Protects You
When another mod sends broken damage information to your game, this addon intercepts it before a crash happens. Instead of closing your game, it replaces the bad damage source with a safe, neutral one. Your character still takes damage, but the game stays stable.
What You'll Experience
You may notice:
- Damage from certain creatures or custom sources appears generic
- No crash when hit by entities from broken mods
- Continued gameplay without interruption
Combine With DSNNULL Basic
This addon works best alongside DSNNULL Basic, which provides the core crash-prevention framework. Together, they form a safety net for damage-related errors across your entire modpack.
Limitations
The mod prevents crashes but doesn't restore missing features. If a mod's damage system is fundamentally broken, you'll still lose that mod's intended damage behavior—you just won't crash. For full functionality, the original mod needs to be fixed by its developer.