Set Up a Team Deathmatch Game on Mirage
Prepare the Arena
Before starting, ensure all players have spawned and are ready. Decide which team will defend the A site and which will attack the B site, or rotate roles after each round. Clear any stray mobs from the map using peaceful mode or by eliminating them beforehand.
Establish Game Rules
Agree on a round timer (typically 35 seconds per round works well for Mirage's layout). Set a win condition—first team to win a set number of rounds (like 8 or 13) takes the match. Establish a rule about weapon availability: either give all players identical gear at round start, or allow looting from fallen opponents.
Execute the Match
Have the attacking team push through the main alleys toward their target bombsite. Defenders should position themselves at key chokepoints—the apartment windows, market corners, and site entrances. Call out enemy positions to your team using in-game chat or voice comms. When a team is eliminated or time expires, reset positions and begin the next round. Rotate team sides halfway through to ensure fairness.