Create a Loadout System for Team-Based Combat
Defining Your Loadouts
Loadouts are pre-set weapon combinations players can spawn with. Decide on 3–5 distinct loadouts: an Assault Rifle loadout (Type 95 + tactical knife), a Sniper/Support loadout (with a riot shield), and an Explosives loadout (Bazooka + C4). Assign each a clear name and role.
Assigning Weapons to Loadouts
In your Crack Shot config, group weapons by loadout name. Each loadout should include a primary weapon, a sidearm, and one utility item (grenade, shield, or explosive). Document which loadout suits which playstyle so players understand their options.
Distributing Loadouts to Players
Use commands or a shop system to give players their chosen loadout when they join an arena or respawn. Test that all weapons in a loadout appear in the player's inventory and function correctly. Ensure loadouts are balanced—no single loadout should dominate all others.