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Coords Hud Wiki › Guides › Optimize HUD Performance on Large Servers

Optimize HUD Performance on Large Servers

Reducing Server Load from HUD Messages

The Coords HUD Mod is designed for efficiency on large servers. Understanding its architecture helps you maximize performance.

Why This Mod is Lightweight

Unlike mods that store data in world saves, Coords HUD uses a dedicated config/database file. This separation prevents world save bloat and makes updates faster. The mod also minimizes packet transmission—messages are processed locally on each client rather than constantly syncing with the server, reducing network overhead.

Best Practices

1. Keep message strings concise to reduce rendering overhead

2. Avoid excessive placeholder usage in a single message

3. Store all configuration in the dedicated config file, not in world data

4. Test message updates on a small player group before deploying server-wide

5. Monitor server performance after enabling HUD features—the mod should have minimal impact even with hundreds of players

This design makes Coords HUD suitable for servers with many concurrent players without causing noticeable lag.