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Complementary Unbound Edition Hardrock Tfc Shaders Wiki › Guides › Fine-Tune Water Appearance and Transparency

Fine-Tune Water Appearance and Transparency

Locate Water Settings

In the shader options menu, find the water section. This typically contains transparency, reflection, and wave settings specific to how HardRock TFC's water blocks render.

Adjust Transparency and Clarity

Increase water transparency to see deeper into rivers and oceans, making underwater terrain and blocks more visible. Decrease it if you prefer more opaque, murky water. The clarity setting controls how realistic the water surface appears—higher values enhance the natural look that complements TFC's survival aesthetic.

Modify Wave and Reflection Behavior

Wave settings control water surface animation. Reduce waves for calmer, more predictable water appearance, or increase them for dynamic, moving surfaces. Reflection intensity determines how much the sky and terrain mirror in the water; adjust this based on your preference for realism versus performance.

Test in Various Locations

Visit different water sources—small streams, large rivers, and oceans—to see how your settings affect each. Water appearance changes based on depth and surrounding light, so testing multiple locations ensures your configuration looks good everywhere in your world.