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Codechicken Lib Cre Wiki › Guides › Use 3D Math Transformations in Dependent Mods

Use 3D Math Transformations in Dependent Mods

What 3D Math Tools Are Available

CodeChicken Lib CRE provides core 3D math and transformation systems that other mods depend on. These tools handle rotations, translations, scaling, and coordinate conversions needed for complex rendering and positioning.

How This Affects Your Gameplay

You won't directly interact with these systems—they work behind the scenes in mods that depend on CodeChicken Lib CRE. Mods using these tools can:

  • Render complex 3D models with accurate positioning
  • Handle block and entity transformations smoothly
  • Calculate lighting and shading correctly
  • Perform precise coordinate math for machines and structures

Ensuring Compatibility

If a mod that uses CodeChicken Lib CRE isn't rendering correctly or has positioning issues, verify that CodeChicken Lib CRE is installed. The library's fixes to LightMatrix rendering code and vector operations ensure that dependent mods can perform their 3D calculations reliably without crashes or visual errors.