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Btb Back To Basics Shaders Wiki › Guides › Getting the Best Visual Results with BTB Shaders

Getting the Best Visual Results with BTB Shaders

Optimize Your World for the Retro Look

BTB Back to Basics shaders shine when you understand how they interact with lighting and terrain. The PS1 effect works best with intentional world design.

Lighting Considerations

The shader emphasizes block edges and creates a slightly polygonal appearance. This effect is most visible in well-lit areas. Use torches, lanterns, and other light sources strategically—they'll create sharp, defined shadows that enhance the retro aesthetic.

Avoid extremely dark caves where the effect becomes muddy. If you want underground bases, use abundant lighting to showcase the shader's style.

Block Placement Tips

Simple, geometric structures look better than intricate detail work. Large flat surfaces and clean lines emphasize the PS1 look. Avoid mixing too many different block types in small areas, as the retro filter can make busy textures feel cluttered.

Water and glass have distinctive appearances under BTB shaders—test these in your builds to see how they contribute to the overall aesthetic. The shader's color palette is slightly muted, so bold color contrasts (like bright wool against dark stone) remain striking.