info | Allows eligible loot-generated gear to start with Bond instead of always beginning at zero. |
armor_damage_taken_experience_multiplier | Armor Experience Multiplier |
armored_enemy_scrap_chanceArmored Enemy Scrap Chance | Chance for non-player enemies wearing armor to drop Scrap when killed. |
broken_gear_scrap_capBroken Gear Scrap Cap | Maximum Scrap dropped when bonded gear breaks. |
info | Caps the Scrap recovered from a bonded item when it breaks. |
info | Chance for non-player enemies wearing armor to drop Scrap when killed. |
info | Chance for vanilla chest loot tables to include extra Scrap. Set this to 0 to disable chest Scrap. |
info | Changes the color used for temporary over-repair durability on item bars. |
chest_scrap_chanceChest Scrap Chance | Chance for vanilla chest loot tables to include Scrap. |
info | Controls how loud Bonded level-up and max-level sounds are on your client. |
info | Controls how much durability each repair action restores. A value of 1.0 restores a full durability bar. |
info | Controls whether your client shows Bonded level, experience, and bonus details in item tooltips. |
default_experience_for_unknown_items | Default Max Experience For Unknown Items |
durability_gained_on_repair_bench | Durability Gained On Repair Bench |
send_chat_messages | Enable Chat Messages |
repairing_enabledEnable Gear Repairing | If enabled players can repair gear on repair benches. |
upgrading_enabledEnable Gear Upgrades | If enabled players can upgrade gear on tool benches when the gear reaches max level. |
innate_loot_bond_enabledEnable Innate Loot Bond | If enabled, gear created by chest loot and monster gear rolls starts with some bond. |
tooltips_enabledEnable Tooltips | You can disable the tooltips if you're having issues with them. |
info | Experience gained when bonded mining gear breaks ore blocks. |
info | Higher values make armor gain Bond faster from damage taken while worn. |
info | Higher values make each upgrade tier take longer to finish before the gear can be upgraded. |
info | Higher values make weapons gain Bond faster from damage dealt. |
innate_loot_bond_maxInnate Loot Bond Maximum | Maximum bond applied to eligible gear created by world loot. |
innate_loot_bond_minInnate Loot Bond Minimum | Minimum bond applied to eligible gear created by world loot. |
info | Level-up and max-level messages help players notice Bond progress without checking item tooltips. |
levels_to_upgradeMax Gear Level | To what level a gear can level. Once a gear is max level it can be upgraded. |
experience_for_mining_ores | Ore Experience |
over_repair_bar_color | Over-repair Bar Color |
info | Plays Bonded level-up and max-level sounds only for your own client. |
progression_sound_volume | Progression Sound Volume |
progression_sounds_enabled | Progression Sounds |
report_issue | Report an issue |
bench_hud_enabled | Show Bench HUD |
info | Shows repair and upgrade previews while you look at Bonded benches. |
info | The highest starting Bond value eligible loot-generated gear can receive. |
info | The lowest starting Bond value eligible loot-generated gear can receive. |
info | Used when an item does not have a more specific progression rule. |
weapon_damage_dealt_experience_multiplier | Weapon Experience Multiplier |
info | When enabled, gear that reaches max level can be upgraded at a Tool Bench. |
info | When enabled, players can restore damaged gear at a Repair Bench. |