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Bocchud Wiki › Guides › How to Choose Which Data Lines Appear on the BoccHUD Overlay

How to Choose Which Data Lines Appear on the BoccHUD Overlay

Why Trim the Overlay

The whole point of BoccHUD is replacing the cluttered F3 screen with only the numbers you actually use. A redstone engineer wants coordinates and the targeted block; a builder wants facing direction and light level; a speedrunner wants FPS and position. Showing everything defeats the purpose.

Toggling Individual Lines

Open the BoccHUD config screen (see your key binds if you have not set it yet). Inside you will find a list where each piece of data has its own on/off toggle. Walk through the list and disable anything you do not read at a glance. Common candidates to keep:

  • Player coordinates (X/Y/Z).
  • Facing direction and the axis you are looking along.
  • The block or entity your crosshair is pointing at.
  • Current biome and light level.
  • Frame rate.

Disable things like chunk borders, memory usage, or dimension info if you never reference them. After each change, glance at the overlay to confirm the line disappeared. If you later miss a value, reopen the screen and flip that single toggle back on — nothing else is affected.