Configure Lore Book Drops from Mobs and Loot
Understanding Drop Conditions
The mod allows books to drop from defeated mobs based on multiple conditions: biome, dimension, weather, time of day, and height level. This means you can create rare stories that only appear when specific environmental factors align, encouraging exploration and rewarding players for visiting different areas.
Setting Up Mob Drops
In your book JSON configuration, define which mobs should drop each book and under what conditions. Specify the biome where the drop occurs, the dimension (Overworld, Nether, End), whether it requires rain or clear weather, and the acceptable time range and height range for the drop.
Loot Chest and Fishing Integration
Books can also appear in loot chests and fishing tables. Configure these through your datapack or config files to place books in specific loot pools. This lets you reward players for exploring structures and fishing in different locations.
Testing Your Drop Rates
Use /rpglore give to manually test books before relying on random drops. Once configured, defeat mobs in the correct biome and conditions to verify drops work as intended. Adjust your conditions if books feel too rare or too common.